We released a hotfix today that addresses a number of issues, including balance changes to pets, changes to gain rates for several skills, adding salt back to King of the Hill matches, and a number of bugs. We are still hard at work on other reported bugs, and will continue to push through fixes and changes as they are available. You can read up on all of today’s changes here.
In addition to the patch, we’re excited to announce that this weekend we will be opening Catacombs to all – no skulls needed!
In order to get more people involved, there will be a portal to Catacombs open every other hour at the Dead Gate near Lake Tethys – and the dungeon itself will be a Guarded Zone for the entire weekend. The first portal will appear on Saturday at 10am Eastern Time, with the last one opening on Sunday at 10am Eastern Time. Get your group together and stare down Death!
Discover a world forged by players, where your choices write the story. What role will you play?
- A Living, Breathing MMORPG: Explore a true open world without limitation. Build, explore and adventure with thousands of players in a living breathing world defined by you.
- Skill-Based World: Legends of Aria returns to a true skill based system. Build your character your way, be you a crafter, adventurer, merchant or humble fisherman. Hone your skills through use and play your way with a choice of over 32 unique skills.
- Return to a True Sandbox: Legends of Aria is inspired by the original sandbox MMORPGs. Experience a world that does not hold your hand. A world that is driven by you and shaped by our community. A world of dangers, where friendships, enemies made and your actions written into legend.
- Community Servers and Modding: The first MMORPG to fully support player run servers. Legends of Aria is designed to be modded from top to bottom including custom gameplay rules, custom content and even entirely custom created worlds.