Professions Going Forward
The introduction of Professions was a fundamental change to how we distribute abilities. A week into this change we’d like to take the opportunity to go into a little more detail as [...]
The introduction of Professions was a fundamental change to how we distribute abilities. A week into this change we’d like to take the opportunity to go into a little more detail as [...]
Greetings adventurers! Legends of Aria finally arrived on Steam this past Tuesday, August 6, along with a host of changes, fixes, enhancements, and overall THINGS! We’ve been all hands on deck [...]
Greetings adventurers! It’s been a long time coming, but we’re thrilled to announce that Legends of Aria is now available on Steam! This release brings with it a host of [...]
Professions marks a paradigm shift in how both new and old players experience Legends of Aria. From the first moments you arrive in game you can now expect entirely new and meaningful [...]
Bards have arrived! Today's post is going to detail the new Bard profession, which brings 2 new skills, 9 new bard abilities, and a host of new possibilities to Legends of Aria. [...]
Greetings, Adventurers, In February, we pressed pause on our Ambassador Program in order to reevaluate the ways in which we were selecting, maintaining, empowering, and directly supporting our Ambassadors. Ambassadors are [...]
New Housing Blueprints We have worked hard to make sure that crafters feel rewarded for completing crafting orders in this update. It’s also important that they feel like they have [...]
This one is a big deal and it going to change how and why many of us play Legends of Aria. We have engaged in a large expansion of our item [...]
We have some big new features coming with our Steam launch update, from new item properties, enchantment, the professions system and more. We’ve some big posts coming detailing these systems, but today [...]
------------------ Why With the move from Shards Online to Legends of Aria, we tasked ourselves with the goal of attempting to bring a return to open PvP in a full [...]
Greetings Adventurers! It’s been a long road, but we’re excited to let you know that Legends of Aria will finally be launching on Steam on August 6th, 2019. View the latest trailer [...]
Greetings adventurers! We released a hotfix today that addresses a number of issues, including balance changes to pets, changes to gain rates for several skills, adding salt back to King of [...]
Ben again here guys! This time I am coming to you with a new set of PvE encounters that we have been designing and prototyping internally. One of our senior developers, Kade, [...]
Guild wars is part of our team’s larger effort to give players more ways to participate in consensual PvP. The basic goal of the system is to allow guilds to directly war [...]
Hello guys, this is Ben! I am one of the game designers here at Citadel Studios and have some information for you on the newly released cooking revamp and gardening system. First [...]
First, a short introduction. I need to apologize that this is my first formal introduction. My name is Brandon, and I joined the Citadel Studios team in late February as a game [...]
On Tuesday, April 23rd, we released Point Release 5, which featured changes to our Tax, Death, and Mount Systems. One major topic of discussion in our community is the Mount System. [...]
Thank you for those that joined me Wednesday night on the Experimental Server. The best news is that we identified a new bug, and had some fun while doing so. Nothing spells [...]
Greetings! I’m happy to outline the community engagement events we have scheduled for this month! More may be added based on how these ones go, but for now we wanted to [...]
Ohai there! I’ve got a few updates for you wonderful folks, so let’s dive right in! Experimental Server Last week we launched our new Experimental Server, where you can [...]
Ohai guys! I can’t believe it’s already been two weeks since I first introduced myself! You’ve all made me feel incredibly welcome, and I hope you know how sincerely I appreciate [...]
Hello there! My name is Liz, and I’m thrilled to tell you that I am the new Community Manager for Legends of Aria! I’ve spent the past week in-game, and [...]
Greetings! It's been a little while since I addressed the community so I'd like to take this opportunity to greet you all once again and let you in on what's been [...]
Greetings Adventurers, We are happy to announce that we will be running our first (of many) server-wide scripted event on official servers ALL next weekend! (February 15th-17th) More details to come! [...]
Greetings Adventurers, We are happy to announce that our wilderness dungeons finally got the love that they deserve. Not only are they twice the size, they each have a style that [...]
Release Schedule Update We have a few updates for you regarding our plans for the next two content updates and our launch on the Steam store. On January 17th, we will [...]
Greetings Adventurers, First we want to wish everyone a Happy New Year and we sincerely hope you all have a great 2019. I'm sure you have all read the patch notes [...]
Greetings Adventurers, We aren't letting the holidays slow us down! Our live team has been smashing bugs left and right. Here is a highlight of some of the fixes coming to [...]
Greetings Adventurers, We've been going over the 1000s of bug reports we've received since Early Access launch and have been working tirelessly to smash as many of them as possible. This [...]
All servers are being brought down until further notice. As discussed in our last update, problems experienced with our data synchronization occur during unexpected crashes. Whilst we obviously keep [...]
Early Access Begins Tomorrow! Our Headstart is officially ending at midnight tonight, ushering in Early Access as thousands of you have already made Aria your home. Our servers are growing [...]
Greetings Adventurers, First, I want to say how amazing it is to watch our community fill out the world of Celador on our official servers. If you haven't gotten a chance [...]
Greetings Adventurers, This is a big moment for Legends of Aria! We have performed the final character wipe and all of our Founder's Pack owners can finally begin making their homes [...]
UPDATED: We've just posted an announcement to our site that we will be delaying our arrival on the Steam store to after the holidays. The post goes into detail about why and what [...]
Join The Open Beta Weekend - Nov 23rd 5pm EST We are happy to announce a special Thanksgiving weekend treat for all of our fans! Starting Nov 23rd at 5pm [...]
Legends of Aria has teamed up with MMORPG.com to get you a second chance to win a GTX1080 and a Lord Pack! Good luck everyone!! Enter Now Discover [...]
https://youtu.be/VCkRSe6m8Ww Housing in Legends of Aria Embraces the Sandbox Derek "Supreem" Brinkmann Housing is a cornerstone of the feature-set in Legends of Aria because it serves so many [...]
https://youtu.be/tLT0hNbcIXc Avoiding the "gankbox" in an open PvP MMORPG Jeffrey "Miphon" Edwards Part of achieving a true virtual world involves incorporating elements of good and evil, risk and [...]
Legends of Aria Launches on Steam This December Citadel Studios is celebrating the milestone with an ASUS GTX 1080 Giveaway! Washington DC - October 4th, 2018 | Today, Citadel Studios [...]
Greetings adventurers! I know we’ve been a bit quiet these past few weeks and it’s for good reason. We are brewing something BIG! On October 4th we are announcing our [...]
Greetings! Many of you have asked about when the community admin program would be accepting new members, and we are happy to say that we are now looking to expand [...]
It's the last weekend of LOA beta testing before we close our doors to focus test and get ready for Steam Early Access. Party like it's the end of the world, because [...]
Another week, another live event! For this one, you are invited to try out a modded ruleset, a thing for those who helped us reach a stretch goal on Kickstarter. This is [...]
We got some great data from the 6xGM event, and now we want to see how many players a single region of the world can handle. We’ve decided that we will run [...]
Thank you all so much for turning out to the 6XGM event last week! We had a BLAST, even if most of us did die horribly. Just wanted to let you [...]
If you missed our big announcement last week, then you don't know about the 6XGM Stress Test this Friday at 7 PM EDT. Read on! We'd like all of you to [...]
We had a great turnout at the last Twitch stream (you should check it out, if you missed it!) and covered a lot of material. We also had an in game event [...]
This summer has been very exciting for us, and it’s time to take what we learned and go forward. We need to implement a list of features (like fixing the map, adjusting [...]
Tonight's the night! 7 PM EDT/midnight UTC on Twitch (https://twitch.tv/legendsofaria) is where the action will be - Derek "Supreem" Brinkmann will be talking Road to Launch, what we're working on, and more. Join [...]
Mark your calendars for next Tuesday! We'll be live next Tuesday at 7 PM EDT/midnight UTC on Twitch (https://twitch.tv/legendsofaria) for a first look at the final plan to get LOA to the [...]
Could we ask a big favor? It's so big, we're reactivating every trial code we've ever given away. We need to crash our server. No, we’re not kidding - we’ve [...]
Greetings, Adventurers! We have been so excited to show off Legends of Aria’s new look, and it has been great to read all your positive feedback. These next few months are [...]
Are you ready for tomorrow?! A freshly wiped server, all the revamped systems, hundreds of dead bugs, and the gorgeous new graphics... However ready we feel, we need some [...]
Our first step to CB2 is live on the Experimental Server! If you see the bug fix list so far and think, man, I really want to try that, that [...]
On July 12, we will be starting a new phase of testing called Closed Beta 2. It will have hundreds of bug fixes, new features, and...an entirely new look for Legends of [...]
We've had such great feedback from the Bring a Friend event that we thought we'd turn it up a notch. Bring on...the Guild Beta. What's that? Easy. Instead of you asking [...]
...Fergus of the Order of the Black Rose! If you see him in game, congratulate him on being the lucky player who scored a free upgrade from free trial key to Lord [...]
The Bring a Friend week ends tonight. I will hand out codes to everyone who emails me before 6 PM EDT tonight, though. Hang in there, I'm getting through all the requests as fast [...]
This patch has a wealth of important changes which will change combat in many respects. (Check out the notes here.) These changes have been building over many months internally, and have [...]
We are testing our patch for the week, and if it all goes well, we'll be ready to invite guilds very soon. But...but...but what if you don't have a guild? What if [...]
At long last, our Roadmap has been updated! We are already hard at work on many of the things we need, but the thing we’ll need the most is out of our hands: Feedback [...]
Eagle-eyed players stalking the company website may have noticed some new names. I'll be posting their introductions in the coming weeks. This week, meet our newest programmer. Our team has a number of remote [...]
Buckle up, buttercups, this is going to be loooooooong. We have been crunching on an update for you! 1. What's in this update? HUEING I'm not sure that's an actual [...]
Behind the Walls of the Citadel, an Army Grows Greetings! My name is Sanya Weathers, and this past Monday was my first day at the Citadel. I’ve been lurking, trying to get a [...]
Founder's Pack Rewards Revealed We are excited to unveil our Founder's Pack Reward items! These exclusive items are available for a limited time only. [...]
Update from Project Lead Derek 'Supreem' Brinkmann Greetings Citizens of Aria! Closed Beta I has been such a blast. Recently, I’ve really enjoyed watching so many people digging up treasure chests [...]
Citadel Studios is Growing Citadel Studios is recruiting talented and driven individuals to join our team. If you share a passion for creating living breathing worlds and working in a driven and [...]
NDA Lifted, Indefinitely. Players of the Legends of Aria Closed Beta remain free to discuss, stream and share their experiences online. Many community members, content creators and fans of Legends of [...]
We are keeping the official server open! Greetings Citizens of Aria! At our Town Hall event on Friday we announced some big news about our official server, Azure Sky. The sad [...]
Legends of Aria CB1 Patch Notes New City: Helm Large peaceful and very scenic city Mining / Crafting City Conveniently close to many large mining caves Coastline great for fishing Resides in the Eastern Frontier [...]
Greetings Citizens of Aria! We have lots of information to share with you about our upcoming beta test period, Closed Beta I. Here's the need to know info: Founder's Pack [...]
Good news everyone! As we approach Beta, we will be transitioning to Founder's Packs for presales. OnDecember 29, 2017 we will officially close our crowdfunding campaign and the rewards from those tiers [...]
We wanted to extend a heartfelt thank you to everyone who has supported us in reaching $500,000! Every dollar is not only a direct pledge towards the development for Legends of [...]
Greetings Citizens of Aria! I want to start by thanking everyone who participated in our latest “Final Alpha” test. Over 2500 players logged in during the 2 ½ week period and [...]
We joined MJ's stream to give her some tips and tricks for newbies. Check it out and share with your friends!
Final Alpha Town Hall Supreem and Miphon will be streaming live tonight, September 29th, at 7pm EST on our Twitch.tv channel (add to calendar). We will be doing a town hall in the [...]
Legends of Aria Gets Massive Update with Latest Test Hello friends and adventurers, Today, Citadel Studios is proud to announce that the Final Alpha for their upcoming sandbox MMORPG Legends of Aria is now underway. [...]
UPDATE: The Final Alpha release date has been pushed to September 28th. See forum post for details. Greetings Travelers! We are excited to announce that the official Legends of Aria [...]
Last Monday marked the end of Legends of Aria Alpha 2. Our Alpha was live for a little over 7 weeks and was played by thousands of pledges. We want to [...]
Greetings Travelers! The final content patch for Alpha 2 went live today. Along with all of the great new features, we also have introduced a solution for the stuttering some [...]
The Legends of Aria Focused Alpha went live this weekend and players have taken their first steps in New Celador. We'd like to take this opportunity to give you an update on what's [...]
Welcome to the second Legends of Aria Development Blog. Last week we discussed our new vision for Combat. This week we’d like to offer you an introduction to the Knight Prestige Class in [...]
Welcome to the first edition of the Legends of Aria Development Blog. We’ll be posting updates bi-weekly, keeping you up to date with our developments and designs [...]
Today we are announcing the date for the start of Legends of Aria - Alpha 2 and a change to how we conduct play-testing. Shards Online has evolved and Legends of Aria [...]
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We are very excited to launch Legends of Aria on Steam in the upcoming months. A topic of discussion that has come up frequently amongst the team is how do we wipe the slate [...]